Last updated: July 29, 2019
Topic: ArtDesign
Sample donated:

Games are integral part of our childhood. It is
really wonderful if games get integrated into our work life making it more fun
and exciting .The concept gets more meaningful if it serves a purpose of
achieving an organisation goal too. In this era of millennial workforce who are
constantly on social media platforms and have the latest technological  gadgets at their disposal this shift towards
a gamification of management processes helps to bring in new and innovative
ways to engage employees in their work. “Gamification” is an
informal umbrella term for the use of game elements in non-gaming systems to
improve user experience and user engagement (Deterding, 2011). Gamification
involves the usage of game plan techniques and game mechanics in a non-game
context. Game mechanics are rules and dynamics of the game intended to make the
play/work enjoyable. Game design is the process of using game mechanics to
create a setting that allow people playing a game to have an enjoyable,
thrilling and engaging experience. The other part of it involves making work
increasingly fun. The “game” side gets employees energized,
while the business side of it gives a deeper understanding into productivity
.This is useful for managers and the employees. These games give impartial indicators
about an individual’s own output and efficiency.

Employee engagement is the positive feeling that
employees have towards their jobs and also the enthusiasm, sincerity,
commitment and the effort they put into it.Its a concept which needs to be
measured round the clock with respect to an employee’s career. Employees
function very actively in their initial year’s .But slowly this readiness and
aggressiveness for tasks wanes. People get side tracked due to routine work,
boredom, lack of motivation and various other reasons.  The concept of gamification are specifically
designed to activate human reward centers which play a role in getting people
motivated and ensure a real life experience through video like simulations. The employee plays a
game that offers points, status, and rewards as they improve the skills, goals,
or objectives the company is trying to meet. Gamification
is commendable at engaging and encouraging employees. They learn new skills,
behaviours, and innovative ways of solving problems. Games designed use
constant positive feedback to increase engagement. It simplies complex tasks
into simple tasks that the brain can learn over time without additional stress.
These games are thus fun but totally focused on the goals to be achieved.